------------------------------------------------------------------------------
-- Challenges
------------------------------------------------------------------------------


gChallenges = {}


MAYHEM_DESCRIPTION = "Ôñìýöòê¼öé îãî ðòêñò äòï¼þé ëã 60 õéîùñè. Áùè¼öé ãîîùôãöñº óôì óòèçòöòåîé. Óãíðéô ëãóùõîãéöõ¿, îòçèã ùñìýöòêéñò 1000 åòîõéïéí."

HUNTED_DESCRIPTION = "Òòäéôìöé îãî ðòêñò äòï¼þé üéïéí ìë õïùýãíñºû óòëìüìí. Éëäéçãíöé åéôöòïéöã òûôãñº"

FETCH_DESCRIPTION = "Òòäéôìöé îãî ðòêñò äòï¼þé üéïéí ì åéôñìöéõ¼ î õåòéðù öôãñõóòôöù èò ìõöéýéñì¿ åôéðéñì."


------------------------------------------------------------------------------
-- Lee
------------------------------------------------------------------------------


gChallenges["ch_lee_mayhem"] = 
{
	level="lee",
	file = "lee.xml",
	layers="ch_lee_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_lee_hunted"] = 
{
	level="lee",
	file = "lee.xml",
	layers="ch_lee_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_lee_fetch"] = 
{
	level="lee",
	file = "lee.xml",
	layers="ch_lee_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Marina
------------------------------------------------------------------------------


gChallenges["ch_marina_mayhem"] = 
{
	level="marina",
	file = "marina.xml",
	layers="ch_marina_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_marina_hunted"] = 
{
	level="marina",
	file = "marina.xml",
	layers="ch_marina_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_marina_fetch"] = 
{
	level="marina",
	file = "marina.xml",
	layers="ch_marina_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Mansion
------------------------------------------------------------------------------


gChallenges["ch_mansion_mayhem"] = 
{
	level="mansion",
	file = "mansion.xml",
	layers="ch_mansion_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_mansion_hunted"] = 
{
	level="mansion",
	file = "mansion.xml",
	layers="ch_mansion_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_mansion_fetch"] = 
{
	level="mansion",
	file = "mansion.xml",
	layers="ch_mansion_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Cave Island
------------------------------------------------------------------------------


gChallenges["ch_caveisland_mayhem"] = 
{
	level="caveisland",
	file = "caveisland.xml",
	layers="ch_caveisland_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_caveisland_hunted"] = 
{
	level="caveisland",
	file = "caveisland.xml",
	layers="ch_caveisland_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_caveisland_fetch"] = 
{
	level="caveisland",
	file = "caveisland.xml",
	layers="ch_caveisland_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Frustrum
------------------------------------------------------------------------------


gChallenges["ch_frustrum_mayhem"] = 
{
	level="frustrum",
	file = "frustrum.xml",
	layers="ch_frustrum_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_frustrum_hunted"] = 
{
	level="frustrum",
	file = "frustrum.xml",
	layers="ch_frustrum_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_frustrum_fetch"] = 
{
	level="frustrum",
	file = "frustrum.xml",
	layers="ch_frustrum_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Mall
------------------------------------------------------------------------------


gChallenges["ch_mall_mayhem"] = 
{
	level="mall",
	file = "mall.xml",
	layers="ch_mall_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="lee_computers",
}


gChallenges["ch_mall_hunted"] = 
{
	level="mall",
	file = "mall.xml",
	layers="ch_mall_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="caveisland_dishes",
}


gChallenges["ch_mall_fetch"] = 
{
	level="mall",
	file = "mall.xml",
	layers="ch_mall_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="lee_login",
}


------------------------------------------------------------------------------
-- Carib
------------------------------------------------------------------------------


gChallenges["ch_carib_mayhem"] = 
{
	level="carib",
	file = "carib.xml",
	layers="ch_carib_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="carib_alarm",
}


gChallenges["ch_carib_hunted"] = 
{
	level="carib",
	file = "carib.xml",
	layers="ch_carib_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="carib_alarm",
}


gChallenges["ch_carib_fetch"] = 
{
	level="carib",
	file = "carib.xml",
	layers="ch_carib_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="carib_alarm",
}


------------------------------------------------------------------------------
-- Factory
------------------------------------------------------------------------------


gChallenges["ch_factory_mayhem"] = 
{
	level="factory",
	file = "factory.xml",
	layers="ch_factory_mayhem",
	title="Ñãëôùþìöéï¼",
	desc=MAYHEM_DESCRIPTION,
	unlockMission="factory_espionage",
}


gChallenges["ch_factory_hunted"] = 
{
	level="factory",
	file = "factory.xml",
	layers="ch_factory_hunted",
	title="Ïûòöã",
	desc=HUNTED_DESCRIPTION,
	unlockMission="factory_espionage",
}


gChallenges["ch_factory_fetch"] = 
{
	level="factory",
	file = "factory.xml",
	layers="ch_factory_fetch",
	title="Òäòô",
	desc=FETCH_DESCRIPTION,
	unlockMission="factory_espionage",
}

